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AMD Releases Quad Buffer SDK for AMD HD3D technology to Accelerate the Development of Stereo 3D.
August 20, 2011Posted by on
August 17, 2011 —
SUNNYVALE, CA — (Marketwire) — 08/18/11 — AMD (NYSE: AMD) today announced the availability of the AMD Quad Buffer SDK for AMD HD3D technology, delivering a vital tool to developers engaged in building immersive stereo 3D capabilities into upcoming game titles. Concurrently, new passive and active monitors from Acer, LG, Samsung, and Viewsonic have further expanded ecosystem support for AMD HD3D technology. End-users with systems including any of the following: the AMD A-Series APUs, AMD Radeon™ HD 5000 or HD 6000 HD3D-capable graphics products now have even more choice thanks to the Open Stereo 3D initiative in building their stereo 3D gaming or Blu-ray 3D playback system.
“AMD HD3D technology has reached critical mass, with more games, more movies, and supporting hardware and software from many of the industry’s leading vendors,” stated Matt Skynner, corporate vice president and general manager, AMD Graphics Division. “The addition of the Quad Buffer SDK can help our many developer partners make stereo 3D a standard part of future game titles.”
AMD Quad Buffer SDK
A big part of enabling stereo 3D support is the ability of AMD graphics hardware to drive four frame buffers simultaneously. AMD Quad Buffer SDK, available on AMD Developer Central, is designed to enable game and application developers to accelerate development time of stereo 3D within their titles. The SDK provides clear guidelines on how to implement stereo 3D to help ensure that it can be enjoyed across the expanding ecosystem of monitors and stereo 3D glasses supporting AMD HD3D technology. Additionally, the quad buffer can be used to add native support for stereo 3D in video games and supports DirectX® 9, 10 and 11.
Monitors & 3D Glasses
Computer monitors supporting AMD HD3D technology are now shipping from several major vendors, including Acer, LG, Samsung, and Viewsonic. The approach to stereo 3D varies from monitor to monitor, but they all have in common the ability to enable an incredibly immersive stereo 3D experience. continue reading.